2026 / Game
I Hate AI
- Year
- 2026
- Field
- Game
- Stack
- Godot 4 / GDScript / Ollama / NobodyWho (llama.cpp) / GodotSteam
- Links
- Private code
3D investigation game in which a human hides among eight androids in a village and must be exposed before curfew. Non-player characters answer free-form questions using a local language model, served by Ollama or embedded in the game through the NobodyWho extension and a GGUF file, with no cost and no connection. Each character remembers the conversation and every answer arrives after the same delay, so only the content can give the human away. A player-hosted multiplayer mode runs through Steam lobbies or direct IP; one randomly chosen player plays the hidden human while the others investigate. Built with Godot 4 in GDScript, with a simulated-answer mode and a session log for debugging.
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